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Conversion Progress GUI for Bytescout SWF To Video SDK
Program.cs:
C#
// x64 IMPORTANT NOTE: set CPU to x86 to build in x86 mode. WHY? Because flash is not supported on x64 platform currently at all using System; using System.Windows.Forms; namespace ConversionProgressGUI { static class Program { /// <summary> /// The main entry point for the application. /// </summary> [STAThread] static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new Form1()); } } }
Form1.cs:
C#
using System; using System.Windows.Forms; using BytescoutSWFToVideo; namespace ConversionProgressGUI { public partial class Form1 : Form { public const int WM_APP = 0x8000; public const int WM_CONVERSION_PROGRESS = WM_APP + 1; SWFToVideoClass swf = new SWFToVideoClass(); public Form1() { InitializeComponent(); } private void buttonConvert_Click(object sender, EventArgs e) { if (!swf.IsRunning) { swf.SWFConversionMode = SWFConversionModeType.SWFAnimation; swf.ConversionTimeOut = 5000; swf.InputSWFFileName = "test.swf"; swf.OutputVideoFileName = "test.wmv"; swf.SetProgressNotifyWindow(Handle.ToInt32(), WM_CONVERSION_PROGRESS, 0); swf.Run(); } } protected override void WndProc(ref Message m) { if (m.HWnd == Handle && m.Msg == WM_CONVERSION_PROGRESS) { progressBar1.Value = m.WParam.ToInt32(); } base.WndProc(ref m); } } }